What are the differences between the Deluxe and Standard versions of Mario Kart 8?
If you're looking for a definitive answer to this question, you're out of luck. There are a lot of differences between the Deluxe and Standard versions of Mario Kart 8, and it really depends on your individual needs and preferences. Here are a few key points to keep in mind Show
The Inklings are new playable characters in this game, along with three returning characters from previous games. Bowser Jr. , Dry Bones, and King Boo. In addition, the Mario Kart battle games Shine Thief and Bob-Omb Blast are included. Renegade Roundup, a new mode, and Double Dash. return as playable options in Battle Mode Contents E-ShopE-Shop DescriptionWhether you're racing your family in your living room, playing in the park, or visiting a friend's house, Nintendo Switch lets you play Mario Kart however you want. Up to eight players can connect for local multiplayer fun, and up to four players can enjoy split-screen multiplayer. You can also challenge racers from all over the world. Up to 12 players can compete online, and two local players can even play online together from the same Nintendo Switch DLCThe game currently includes DLC, which players can purchase through the Nintendo E-Shop. Alternatively, players can get Mario Kart 8 Deluxe DLC for free by purchasing the Switch Online Expansion Pass Booster Course PassThe Booster Course Pass will be available for $25 on March 18th, 2022. This DLC adds 48 new courses in six waves by the end of 2023. Anyone who purchases the DLC will receive all courses from the current and previous waves, as well as future waves as they become available The Booster Course Pass reintroduces courses from previous Mario Kart games, such as Mario Kart Tour. Some courses will also be added to the Booster Course Pass for the first time. Every game has at least two of its courses included in the Booster Course Pass, with some games having as many as six. Some courses remain relatively unchanged from the original game, while others are completely revamped, adding new routes and features such as Anti-Gravity and gliding So far, the following Mario Kart games and courses have been included in the Booster Course Pass
Differences from Mario Kart 8The game's concepts, tracks, racers, and vehicle parts are largely inspired by Mario Kart 8. These were kept and reused for the port version. However, there are a number of new features and differences from the original game. These are listed in the table below New Features
Returning Features
Changed Features
Removed Features
GameplayGame ModesGrand PrixIn Grand Prix mode, twelve racers compete for first place in four-race cups. Racers are awarded points based on their finishing positions in races, and the racer with the most points at the end wins Point SystemFinishing PlacesPoints Received1st152nd 123rd104th95th86th77th68th59th410th311th212th1Time TrialsTime trials allow players to compete for the fastest time possible, either alone or against a ghost. This mode cannot be played with more than one player See Staff Ghosts for more information. VS. RaceVS. Race allows racers to race according to their own set of rules. It is not limited to a single cup, so racers can choose any course (if enabled). VS. Races can be played locally with up to four people at the same time. It cannot be played online, but tournaments serve a similar purpose Note. VS. Races will not count towards your cup progression. SettingDetailsOptionsCustomisable OptionsEngine ClassSelect the Engine Class for the Vs Race. Check out 100ccTeams to see if your Vs Race has Teams or not. Teams, No Teams, No TeamsItemsChoose which items will spawn during your Vs race. Custom, Default, Frantic, Only Mushrooms, Only Shells, Only Bob-ombs, Only Bananas, Only Coins, None. CustomCPUSet the CPU Difficulty in your Vs race. CPU VehiclesSelect which vehicles the CPU can use (Easy, Normal, HardNormal). Choose how Courses are Selected from All, Karts, Bikes, and AllCourses. Choose, RandomChooseRacesChoose how many Races are in your Vs race. 4, 6, 8, 12, 16, 20, 24, 30, 36, 484Battle ModeOne of the most significant changes in the game is the revamped Battle Mode, which has resulted in the removal of Mario Kart 8 battle courses. It reverts to the traditional arena-based combat system. In contrast to the previous games, each player starts with five balloons rather than three. Another feature added to this mode is the ability to tell which character hit whom, which appears at the bottom of the screen The ability to respawn after all balloons have been popped returns from Mario Kart Wii and Mario Kart 7. This reduces a player's total score by half and causes the player to respawn with three balloons rather than five There are five different Battle Modes in the game, which are listed below
Battle Mode has customisable options when played locally Customisable OptionsSettingDetailsOptionsBattle ModeSelect the Mode to play. See Above. Balloon Battle. TeamsSelect whether or not your battle has teams (Not available in Renegade Roundup). Teams, No TeamsNo TeamsTime LimitChoose the length of battles (Not available in Shine Thief). 1 Minute, 2 Minutes, 3 Minutes, 4 Minutes, 5 MinutesItemsSelect which items spawn during your battle (Not available in Bob-omb Blast). Custom, Default, Frantic, None (Only for Coin Runners)CustomCPUSelect the CPU Difficulty in your Battle. Easy, Normal, Hard, Off (Cannot disable CPU in single player)NormalCPU VehiclesSelect which vehicles the CPU can use. Choose how Courses are Selected from All, Karts, Bikes, and AllCourses. Choose, RandomChooseRoundsChoose the number of rounds in your battle. 4, 6, 8, 12, 16, 20, 24, 30, 36, 484OnlineUsing Nintendo Switch Online, players can race and battle online, either alone or with another player. At the end of a race, players earn or lose VR based on their performance LANUsing Nearby Nintendo Switches, players can also race and battle locally, either alone or with another player Engine Classes
* - Time Trials are available ControlsDefaultDefault controls when in handheld mode or using two Joy Cons A/YAccelerateBBrakesLUse itemXLook Behind RacerRJump/Trick (R)Horizontal ControlsThe Joystick Controls when held horizontally ButtonActionJoystick*Steer (Left and Right), Launch item forward/backward (Up and Down)X/B/Left/RightAccelerateDown/BBrakesSLUse itemA/UpLook Behind RacerSRJump/Trick (SR)X/B/Left/RightAccelerateDown/BBrakesSLUse itemA/UpLook Behind RacerSRJump/TToy Con MotorbikeThe Controls for the Toy Con Motorbike ButtonActionTiltSteer (Left and Right)Forward TiltAccelerateABrakesZLUse itemLeft ArrowSwitch ViewTilt Forward Tilt RJump/Trick (SR)ButtonActionTiltSteer (Left and Right)Forward TiltAccelerateABrakesZLUse itemToy Con CarWhile driving the Toy Con Car, use the controls PedalAccelerateRUse itemXSwitch ViewTilt Pedal Full PressJump/Trick (SR)* - Tilt controls are also available, allowing racers to steer using the gyro sensor instead RacersAll of the Mario Kart 8 racers, including the DLC racers, have returned and are available right away. Gold Mario (a gold version of Metal Mario) is the only unlockable racer in the game. Three other racers from previous games have also made a return. The Inklings made their debut in Mario Kart as well Main Racers** - The weight of Mii is determined by its height and weight *** - The character has a variety of styling options Style Options for Racers** - Not a style option per se, but it is a different gender of the same character *** - Unlocking requires Amiibo Note. CPU Racers are unable to take on the roles of Link, Inkings, Colored Yoshi, Colored Shy Guy, Gold Mario, or Miis Racer StatisticsRacers in a specific class have their own stats, similar to Mario Kart 7 and Mario Kart 8. However, there are more weight class divisions than in Mario Kart 8
L - denotes light-weighted racers. M - denotes medium-weighted racers. H - denotes heavy-weighted racers. Vehicle partsThe Koopa Clown returns from Mario Kart 7, along with two new Splatoon-based ATVs, the Splat Buggy and Inkstriker. The statistics of vehicle parts have been changed in comparison to Mario Kart 8 KartsKartSpeedWater SpeedAirSpeed Anti-GravitySpeed AccelerationWeightHandlingWater HandlingAirHandling Anti-GravityHandling TractionMini-TurboStandard Kart*0 Pipe Frame*-0. 50-0. 5+0. 5-0. 25+0. 5-0. 25+0. 25+0. 25+0. 5 Mach 800+0. 25+0. 5-0. 25+0. 25-0. 250-0. 25+0. 250 Steel Driver+0. 25+0. 5-0. 75-0. 25-0. 75+0. 5-0. 5+0. 5-0. 50-0. 5 Cat Cruiser-0. 25-0. 25+0. 250+0. 250+0. 250+0. 25 Circuit Special*+0. 5-0. 5-+0. 25-0. 75+0. 25-0. 5-0. 25-0. 75-0. 25-0. 5-0. 75 Tri-Speeder+0. 25+0. 5-0. 75-0. 25-0. 75+0. 5-0. 5+0. 5+0. 5-0. 5 Badwagon+0. 5-0. 25-0. 50-1+0. 5-0. 75-0. 25-0. 75-0. 5+0. 5-1 Prancer+0. 25-0. 5-0. 250+0. 250-0. 25 Biddybuggy* Buggybud-0. 75+0. 75-0. 5+0. 5-0. 25+0. 75 Landship*-0. 5+0. 5+0. 5-0. 5+0. 25+0. 75+0. 5 Sneeker* Bounder+0. 25-0. 50-0. 75-0. 25 Sports Coupe Sports Coupé0-0. 25+0. 25-0. 25+0. 250 Gold Standard Gold Kart+0. 25-0. 50-0. 75-0. 25 GLA*+0. 5-1+0. 5-0. 75+0. 5-1 W 25 Silver Arrow-0. 25+0. 25-0. 25+0. 25+0. 5+0. 25 300 SL Roadster0 Blue Falcon+0. 25-0. 250+0. 25-0. 25-0. 5-0. 25+0. 25-0. 5+0. 50-0. 25 Tanooki Kart-0. 25+0. 25-0. 5+0. 25+0. 25+1-0. 25 B Dasher+0. 5-0. 75+0. 25-0. 5-0. 5-0. 75 Streetle-0. 5+0. 5-0. 5+0. 25+0. 75+0. 5 P-Wing+0. 5-0. 5-0. 25+0. 25-0. 75+0. 25-0. 5-0. 5-0. 75 Koopa Clown*-0. 25+0. 2500-0. 5+0. 25+0. 25+0. 5+1-0. 25* - the color changes depending on the racer. The part is bold because it is available from the start BikesBikeSpeedWaterSpeed Air SpeedAnti-GravitySpeed AccelerationWeightHandlingWaterHandling AirHandling Anti-GravityHandling TractionMini-TurboStandard Bike*-0. 25-0. 250+0. 25+0. 25-0. 25+0. 25+0. 5+0. 25 Comet+-0. 25-0. 25+0. 250+0. 250+0. 250+0. 25 Sport Bike+ *+0. 250-0. 5-0. 250+0. 25-0. 25-0. 25 The Duke0 Flame Rider-0. 25-0. 250+0. 25-0. 25+0. 25+0. 5+0. 25 Varmint-0. 50-0. 5+0. 5-0. 25+0. 5+0. 25+0. 5 Mr. Scooty Mr Scooty-0. 75-0. 5-0. 5+0. 75-0. 5+0. 5+0. 25+0. 75 Jet Bike++0. 250-0. 5-0. 250+0. 250-0. 25-0. 25-0. 25 Yoshi Bike+-0. 25+0. 250+0. 250+0. 25 Master Cycle++0. 25-0. 2500-0. 50-0. 75-0. City Tripper*-0. 50+0. 5-0. 25+0. 5+0. 25+0. 5* - the color changes depending on the racer. The part is bold because it is available from the start - denotes the ability to execute inside drifts ATVsATVSpeedWaterSpeed Air SpeedAnti-GravitySpeed AccelerationWeightHandlingWaterHandling Air HandlingAnti-GravityHandling TractionMini-TurboStandard ATV* Standard Quad+0. 5-0. 25-0. 50-1+0. 5-0. 75-0. 25+0. 5-1 Wild Wiggler-0. 25-0. 250+0. 25+0. 25-0. 25+0. 25+0. 5+0. 25 Teddy Buggy-0. 25-0. 2500+0. 250+0. 250+0. 25 Bone Rattler+0. 25+0. 5-0. 75-0. 25-0. 75+0. 5-0. 50-0. 5 Splat Buggy*+0. 25-0. 250+0. 25-0. 25-0. 5-0. 25+0. 25-0. 50-0. 25 Inkstriker*00+0. 25+0. 5-0. 25+0. 25-0. 25+0. 250* - the color changes depending on the racer. The part is bold because it is available from the start WheelsWheelSpeedWaterSpeed AirSpeed Anti-GravitySpeed AccelerationWeightHandlingWaterHandling AirHandling Anti-GravityHandling TractionMini-TurboStandard Normal0 Monster0-0. 5+0. 5-0. 75+0. 5-0. 25 Roller-0. 5+0. 5-0. 5+0. 25-0. 25+0. 75 Slim+0. 25-0. 50+0. 25-1-0. 25 Slick+0. 5-0. 75+0. 25-0. 25-1. 25-0. 75 Metal+0. 5-1+0. 5-0. 25-0. 75-0. 75 Button-0. 25+0. 25-0. 50-0. 5+0. 5 Off-Road+0. 25-0. 25+0. 25-0. 5+0. 25-0. 5 Sponge-0. 250-0. 25-0. 25+0. 25+0. 25 Wood Wooden+0. 25-0. 50+0. 25-1-0. 25 Cushion-0. 250-0. 25-0. 25+0. 25+0. 25 Blue Standard Normal Blue0 Hot Monster Funky Monster0-0. 5+0. 5-0. 75+0. 5-0. 25 Azure Roller-0. 5+0. 5-0. 5+0. 25-0. 25+0. 75 Crimson Slim+0. 25-0. 50+0. 25-1-0. 25 Cyber Slick+0. 5-0. 75+0. 25-0. 25-1. 25-0. 75 Retro Off-Road+0. 25-0. 25+0. 25-0. 5+0. 25-0. 5 Gold Tires Gold Wheels+0. 5-1+0. 5-0. 25-0. 75-0. 75 GLA Tires GLA Wheels0 Triforce Tires Triforce Tyres+0. 25-0. 25+0. 25-0. 5+0. 25-0. 5 Ancient Tyres 0-0. 50+0. 50-0. 75+0. 50Leaf Tires Leaf Tyres-0. 25+0. 25-0. 50-0. 5+0. 5The part is bold because it is available from the start GlidersGliderSpeedAccelerationWeightHandlingTractionMini-TurboSuper Glider*0 Cloud Glider-0. 25+0. 25-0. 250+0. 25 Wario Wing0+0. 250-0. 250 Waddle Wing0 Peach Parasol*-0. 25+0. 250-0. 25+0. 25 Parachute-0. 25+0. 25-0. 250+0. 25 Parafoil-0. 25+0. 250-0. 25+0. 25 Flower Glider-0. 25+0. 25-0. 250+0. 25 Bowser Kite-0. 25+0. 250-0. 25+0. 25 Plane Glider0+0. 250-0. 250 MKTV Parafoil-0. 25+0. 250-0. 25+0. 25 Gold Glider0+0. 250-0. 250 Hylian Kite0 Paraglider00+0. 250-0. 25 Paper Glider-0. 25+0. 25-0. 250+0. 25* - the color changes depending on the racer. The part is bold because it is available from the start Unlocking criteriaRacersGold Mario is the only unlockable racer in this game. Once unlocked, his icon replaces Metal Mario on the character select screen. Metal Mario is still available, but it is now considered a variant of Gold Mario
Vehicle partsEvery 30 Coins, a random vehicle part is unlocked. When it reaches 450 Coins, this is changed to every 50 Coins. When you reach 1500 coins, this is changed to every 100
Special Parts
CoursesMario and Luigi race through Peach Gardens on the Nintendo DS Courses are an important part of any Mario Kart game. They enable racers to compete on a variety of maps, including. There are jungles, grasslands, snow, mountains, and a giant ice cream cone. Each course has its own distinct route, with some having three laps and others having more. Some courses change between laps, while others do not In Mario Kart 8 Deluxe, all cups are available right away, unlike most other games where you must unlock the majority of them. In Mario Kart 8 Deluxe, there are 48 tracks in the base game and 48 tracks in the Booster Course Pass DLC, for a total of 96 tracks Jump To. 1. 2. 3. 4.Nitro CupsMushroom Cup Flower Cup Star Cup Special Cup (aka Toad Harbour) (aka Bone Dry Dunes) Retro CupsShell Cup Banana Cup Leaf Cup Lightning Cup (aka 3DS Piranha Plant Pipeway) (aka 3DS Melody Motorway) Bonus CupsEgg Cup Triforce Cup Crossing Cup Bell Cup (aka 3DS Koopa City) DLC CupsWave 1Wave 2Golden Dash Cup Lucky Cat Cup Turnip Cup Propeller Cup (aka 3DS Alpine Pass) Merry MountainUpcoming CoursesNote. The following datamines are subject to change, but because the prefix datamine is no longer accurate, we are unsure of their placements; however, we do know we will receive the following courses at some point
If the prefix datamine holds true, we could get 1 more Super Mario Kart course, no more Mario Kart 64 courses, and 2 more Mario Kart courses. Super Circuit, four new Mario Kart courses. Double Dash. , 1 more Mario Kart DS course, 3 more Mario Kart Wii courses, no more Mario Kart 7, 8 more Mario Kart Tour courses, and 5 more "new" courses Battle CoursesIn Mario Kart 8 Deluxe, there are eight distinct Battle Tracks that are used in Battle Mode. These take the place of the repurposed tracks from the original Mario Kart 8. There are five new (nitro) Battle Courses and three retro Battle Courses. Surprisingly, only two of the Battle Courses (Lunar Colony and Battle Stadium) have Anti-Gravity ItemsMain Article.All of the items from Mario Kart 8 have been reintroduced. Racers can now carry two items, as in Mario Kart. Double Dash. Some items from previous Mario Kart games have reappeared What's new in Mario Kart 8 Deluxe?The table below contains items from previous games that were not present in the original Mario Kart 8 Returning from Mario Kart is the Double Item Box. Like regular Item Boxes, Double Item Boxes give items. However, as the name implies, it provides two items rather than one. The Cape Feather, which originated in Super Mario Kart, is used to hop roughly twice as high as the drivers are normally able to, as well as cause them to spin when they do jump. It is only available in Battle Mode. BooUnleashes Boo, who temporarily turns the holder invisible, rendering the holder immune to enemy attacks, and steals an opponent's item. It's back from Mario Kart DS. Returning Mario Kart 8 ItemsBoomerang FlowerThe Boomerang Flower allows players to fire three Boomerangs at other racers, with similar effects to bananas. They also return to you, hence the name. The Potted Piranha Plant sits in front of a kart and can be used to attack other players in the same way that a Super Leaf did in Mario Kart 7. The Super Horn can be used to deflect incoming projectiles, including the elusive Spiny Shell, which could not be deflected in previous games. Crazy 8The Crazy Eight is very similar to the Lucky 7, with the exception of a coin item being added to the seven items that circle around the kart. A Green Shell, a Red Shell, a Banana, a Bob-omb, a Blooper, a Star, a Mushroom, and a Coin are among them. If a specific item is in front of your kart, you use it in the Crazy Eight. BananaBananas can be dropped on the course, causing any racers who come into contact with them to spin out. Triple BananasUnlike previous games, three bananas rotate around the kart rather than remaining in a line behind it. They can be dropped one at a time. Green Shells can be shot along the track and bounce off the walls until they collide with a racer. Triple Green Shells, like Triple Bananas, rotate around the kart and can be used one at a time. Mushrooms provide players with speed boosts that can be used to traverse off-road terrain. Triple MushroomsThree Mushrooms can be used individually to provide three speed boosts. In time trials, three mushrooms are given automatically. They circle the kart and, unlike other games, can be stolen. Bob-ombs are similar to shells in that they can be thrown, but they cause a large explosion that knocks over vehicles. CoinCoins increase the base speed of your vehicle. Aside from being found on tracks, two Coins can be given to players through item boxes. Red Shells behave similarly to Green Shells, but they home in on opponents and are destroyed if they collide with walls. Triple Red Shells are similar to Triple Green Shells, but they have Red Shells instead. BlooperBloopers spray ink on all players ahead of the user, obscuring vision. While it only lasts a few seconds, it can be removed sooner by using a Mushroom, going underwater, or using a boost pad. Fire FlowerFire Flowers allow players to fire fireballs for a limited time. Fireballs cause players to spin out and can be lethal weapons in close races. For a limited time, StarStars allow players to be invincible, travel off-road without losing speed, and run through racers with no impairment. Golden Mushrooms provide players with temporary unlimited speed boosts. When used, lightning strikes all of the other racers, causing them to shrink and lose speed. Lower-ranked racers are the first to return to normal, while higher-ranked racers are the last. Spiny Shells travel on the ground in pursuit of the racer in first place, capable of knocking out any racers in their path. It can only be avoided by using a Mushroom at the right time or blocked with the Super Horn. Bullet BillThe Bullet Bill transforms racers into massive Bullet Bills with effects similar to Stars, but they are automatically steered at high speeds. Players can slightly alter the trajectory of the Bullet Bill by moving left and right, allowing them to swerve into other players. AccessoriesAmiiboSome of the amiibo that can be used in the game to unlock Mii Racing Suits Main Article.
Toy-ConToy con creates a new immersive racing experience. In Mario Kart, you can now steer by driving a kart or a motorcycle. Toy-con features can be enabled in the Toy-con section of the main menu Updates1. 1. 0On May 7, 2017, an update was released that changed the following
1. 2. 0On June 28, 2017, an update was released that changed the following
1. 2. 1On August 9, 2017, an update was released that changed the following
1. 3. 0On October 18, 2017, an update was released that changed the following
1. 4. 0On December 12, 2017, an update was released that changed the following
1. 5. 0On June 25, 2018, an update was released that changed the following
1. 6. 0On July 19, 2018, an update was released that changed the following
1. 7. 0On September 19, 2018, an update was released that changed the following
2. 0On March 18, 2022, an update was released that changed the following
2. 1On August 4, 2022, an update was released that changed the following
2. 2On December 7, 2022, an update will be released that will change the following
MediaImagesBooster Course Pass Wave 1 Booster Course Pass Wave 2 Booster Course Pass Wave 3 Gameplay VideosMario Kart 8 Deluxe Gameplay -005- Mario Kart 8 Deluxe Switch Longplay SoundtrackSee Soundtrack for more information on the game's soundtrack. Mario Kart 8. Main Article. Mario Kart 8 Original SoundtrackTrivia
ReceptionThe game has received universal acclaim, with higher aggregate scores than its predecessor. The game has received praise for being well-suited to the Switch's portability, improved performance, and, in particular, the redesigned Battle Mode. Mario Kart 8 receives "generally favorable" reviews on Metacritic, with a metascore of 88/100 based on 82 critic reviews. Its Switch version, Mario Kart 8 Deluxe, received "universal acclaim" and was dubbed a "must-play" title, with a metascore of 92/100 based on 95 critic reviews What makes Mario Kart 8 and Mario Kart 8 Deluxe Edition different?Mario Kart 8 Deluxe will include the original game as well as all subsequent downloadable add-ons, as well as a number of new features. Deluxe will include 42 characters to race as, including the Splatoon boy and girl, as well as 48 different tracks
Is Mario Kart 8 Deluxe a good buy?iMore Verdict. Bottom line. Mario Kart 8 Deluxe combines all of the best elements from previous Mario Kart games while adding enough new content to make it worthwhile to purchase. . This Mario Kart is the best yet if you like variety, with many character options, kart customizations, battle modes, versus settings, and more.
What is included in the Mario Kart 8 Deluxe Edition?Deluxe includes Five new battle mode-exclusive courses, as well as three battle courses adapted from previous Mario Kart games . Rather than repurposing standard race courses like Mario Kart 8, these battle courses are designed specifically for the mode, with layouts that allow for easier item play.
Are characters important in Mario Kart 8 Deluxe?Each character in Mario Kart 8 falls into one of three weight classes. Light, Medium and Heavy. As you'd expect, Lighter characters have lower overall speed but much faster acceleration, whereas heavier characters take longer to get off the grid but have a faster top speed. . |